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[Diese Seite auf Deutsch : WikiStartDe]
AtyScape and related projects
AtyScape is a visualization tool for the game data from The Saga of Ryzom. Like Ryzom, it is based on the OpenNel framework
AtyScape
Features
- Load zones and tiles
- Load instances (cities, trees, ...)
- Load water
- A bit of configuration
- Manual handling of homins
Todo and Status
- Animate loaded instance groups
- More Configuration
- Configurable homins
- Saved locations
- Full Animation System
- Configurator
Collisions : 90%
Screenshots : 51%
Add WalkMode and Handlers : 100%
Launcher : 99%
Advanced User Interface (Based on CEGui) : 0%
Downloads
Download version (Stable) [0.9.0 binary for Win32] Svn : https://svn.diwi.org/svn/atyscape (Use windows utility tortoiseSVN)
ChangeLog
- 0.6.0
- Homins are now configurable
- Now we support all regions, not only lakes
- Add a starting point chooser
- 0.5.0: Add VC++ 9.0 runtime
- 0.4.0: Add vegetation, complete homins, fix some lighting, add animations (moving yubo)
README
- Download Binary package or build your own version.
- Set correct RyzomDataPath on atyscape.cfg
- Start atyscape and move camera with mouse and keyboard arrows keys
- R to reset position
- P and M to change speed
Enjoy !
From Users
Dev Section
- CamAndMove : Camera and move managment [FR]
- CodingConventions : Coding Conventions based on OpenNEL Conventions[here]
- LauncherDetails [FR]
Screenshots
Version 0.6.0:
Version 0.3.0:
Before 0.1.0:
Related projects
Attachments
-
atyscape.jpg
(66.7 kB) - added by zorglub
6 months ago.
First screenshot
-
atyscape-0.0.3.jpg
(74.6 kB) - added by zorglub
6 months ago.
Version 0.0.3
-
atyscape-0.0.6.jpg
(73.8 kB) - added by zorglub
6 months ago.
Atyscape 0.0.6
- font.pfb (26.9 kB) - added by anonymous 6 months ago.
- ok.gif (0.6 kB) - added by ulukyn 6 months ago.
- run.gif (0.7 kB) - added by ulukyn 6 months ago.
- stop.gif (0.6 kB) - added by ulukyn 6 months ago.



